the level designs are very unique and distinctive from each other, and among some of the best i've seen.
overall, psychonauts is a unique and stellar experience packed with enjoyment.
psychonauts is pretty unique in the world of gaming - a game that provides innovative gameplay with a great sense of humor.
each mind you enter is as unique as the character associated with it and range from the surreal to the outright weird.
take a unique art style that does not compromise gameplay, a platform gameplay that is a balance of tried-and-true with a bit of the new, a diverse set of organic levels that bring that new fresh
its compelling story as well as the unique approach sets it apart from any other game i've played.
its fun, its beautiful and its definitely unique, but i must say it was over hyped.
this i will tell you, it's set in the late 50's and the assortment of weapons are unique and off the wall cool but the best weapons you get to use come from something a bit more...organic, they come
it has a deep, compelling, and unique story that i didn't want to end.
it can get a little tiresome doing some of the "errands" they often make you do to complete missions, but the combat is unique and entertaining.
many different senarios make the game totally unique.
it's graphics are astounding, the combat setup unique and the wide variety of choices and items amazing.
as sad as it sounds, i've played this game about 12 times since may of 2005, and each time it was a unique experience.
with a truly unique combat and advancement system (based on the d20 star wars system- always a treat), this game will have you playing for weeks to beat it, that is, if you skip all the side
all this uniqueness and yet the game never falters in dealing with it - your character's head never looks out of place in any of the cut scenes.
if you are looking for a unique and fun game, definitely check out oddworld stranger's wrath.
i first fell in love with the oddysee and exodus, as the unique 2d scroller incorporated so many stimulating and challenging puzzles as well as keeping the humor level stable and fresh.
nearly 4 years since this game was released, and it's still so unique and fun.
normally, reviews get top billing; not the case with this beautifully unique game.
you control the stranger, a mysterious bounty hunter who wields a crossbow with unique ammunition: little animals that you find hopping around dusty canyons and remote valleys.
strengths: a great action game with unique play mechanics weaknesses: if you didn't like the first game, this one won't change your mind.
really is a combination of the last two games in terms of story more like that of sands of time and gameplay like that of warrior within, although there is enough new elements to make it feel unique.
some of the new features are new acrobatic abilities, a second playable character (the dark prince) who has his own unique set of abilities, and chariot riding.
we've played splinter cell, spartan, halo, and many other games of different degrees of fighting and/or stealth skill, but this was truly unique.
using the dagger of time & chain whip, using unique combos on your adversaries.
cut-scenes tell the story in the game-world's unique language (it's not japanese), with english subtitles.
while it may not have the most unique gameplay, it's highly enjoyable, very hard, easy on the ears, and an amazing visual achievement.
its world is incredibly detailed and unique, so much that the makers even half-created a new dialect for it.
followed the general direction of the series (the 4th game officially, this is also known as "panzer dragoon vier") by using a unique concoction of latin/japanese for those living in the game world.
they didn't create whole languge vocabulary, it sounds like unique language.
to top it off the game has excellent controls, different game modes, finishing move replay and lots of characters with unique fighting styles.
the game was released on all three major platforms and features a different unique character to each.
and theres a big plus that there is a unique charecter for each system, spawn is awsome on the xbox.
the only thing that sets these arenas apart is a new feature in the game: some arenas have walls and many are uniquely structured, making for a challenge.
the concept utilized in the game is a straight-forward weapon based 3d fighting system, with each character using a unique weapon.
it is a blessing if you get a gun, which makes this game so unique for a fps (first person shooter).
this game takes the classic first person shooter and turns it on it's ear adding unique hand-to-hand combat and strategy.
the characters in the game are unique and you can expect some response or the other from all of them.
the unique personality of halo's characters, wicked-smart but not cheap artificial intelligence, perfect gameplay balance, and a lengthy single player mode with the option of playing co-op makes
the plot is completely unique and completely addicting, with several twists along the way.
morrowind is an epic, open-ended single-player game and is unique because it lets you create and play any kind of character you can imagine.
there are several dozen towns, each with a unique aspect to it, and there are 5 different styles in which they come.
this game has lots of different skills to hone and lots of different ways to hone them, all sorts of different kinds of weapons and magical items, this is truly a unique experience.
you can customise your characters to the extreme - creating complete unique characters with a completley amazing system.
there seems to be thousands of quests, all very diverse and equally fun and rewarding.all of the villages look unique, with their own layout and citizens.
as the game progresses, you begin to sort of bond and have a relationship with each of your squad members unique personalities.
what makes this game so unique is that you actually command a real squad of soldiers who actually parachuted into france before the d-day invasion.
this game would be nothing without its unique gameplay.
the muliplayer levels are unique in the fact that you can ether choose to be a german or american squad and intead of having the the usual death match and capture the flag modes.
conclusion: brothers in arms earned in blood provides one of the most unique and exciting experiences that few other games can offer.
splinter cell is a unique game that keeps the violence to a minimum (relative to other games nowadays), but at the same time, keeps the action so intense, you won't believe it.
it is difficult however to see how ps2 can replicate the detail and gameplay afforded by the xbox.this game is unique.
tom clancy's splinter cell is a unique game - it is not like any game you've ever played before.
it is a unique gaming experience that you have to play to believe.
the 2 google views (nightvision and thermal vision) also a work of art, the nightvision googles have the unique blur effect that real nightvision googles have, the farther away something is the more
the graphics are very real and the challenge is unique.
halo has only seven weapons, each unique and equally useful, depending on how you use them.
this game is really good, but it kinda gets old....for inctance, all of the levels are very different and unique, but they take too long and so the uniqueness is lost because you end up spending an
unlike other shoot everything that moves games, in halo there are a number of unique differences which make it the best game of its type in my opinion.
also there is the multiplayer game which alows you to fight your friends in unique surroundings.
adult humor, unique missions and lively characters really make this game a winner.
pros: huge world, tons to do, unique customization system, fun gameplay, killer soundtrack
it's all about action, with even more selectable troops than before, each with their own unique weapons and skills.
it has its own taste that's really different and unique from other shooters.
so many people try to be different and cool by saying "eh, what's the big deal about this game?" those losers just want to be "unique" and different from everyone else - they are wrong.
there are unique moments in the single player game that'll have you replaying certain levels over and over again (just like in the first halo), but this is not enough to save the single player mode
the same four armys (empire, rebel alliance, the trade federation and the republic) are back, each one having an extra unique unit added to the selection, while keeping all of the old unique units.
the controller settings are unique because of the vibrate mode.
buying these games, just buy it!!!there are so many missions to do and even after you beat all the missions there are hidden packages to find, rampages to find, unique jumps, and more stuff to find.
both of these games have incredible game play, dynamic graphics, and tons of unique fun.
the rampages and unique stunts are very fun and entertaining.
if you are having second thoughts about buying these games, just buy it!!!there are so many missions to do and even after you beat all the missions there are hidden packages to find, rampages to
in my opinion, it transcends the hype and delivers a unique espionage experience that you can???t find anywhere else.
also, hideo kojima seems thrilled to have every single character involved in the plot have some unique and crazy back-story to tell.
his unique mixture of solid storytelling, interesting characters, fascinating plot twists, awe-inspiring sense of importance, ethical and moral intuition, and in this particular game, philosophical
and altho i do beleive it has a few shortcomings, there strenghts of the game far, far, far outweight the negatives, and makes it a truly enjoyable, and unique game.
fable is an imaginative game that's got enough remarkable, unique moments in it to make it shine.
good or evil, it doesn't matter, every path is unique and fun.
fable is a unique rpg game.
this unique game claims to have extreme character versatility and game possibilities.
for instance, the good versus evil idea is played out very well throughout the span of the game (your character quickly develops its own unique appearance).
the mathematics and visuals integrate tightly to offer a truly unique looking game.
each area and rooms are all unique and non-repetive.
new york: you are dropped into the ny streets and you have to make it to a penthouse.the 1st half of the level is sneaking through alleys of ny.it has a unique level design.some of the rooms actually
but i just got this one the day it came out and it was amazing ,theres alot more action than the last games even though i only played a little bit of the single player mode but i played the co op
there is a unique ranking system, which ranks players from 1-50, 1 being the lowest and 50 the highest.
you can customize your character in several aspects, making you unique from anyone else.
the gameplay (racing + tricks), courses, and characters are all way out there, and that is what makes the game fun and unique.ea did an excellent job of creating balanced gameplay.
each character is very interesting and unique.
the way you perform tricks such as rail tricks or air tricks is very unique.
as you change from powder to hardpack to ice, you can not only hear and feel the difference of the board on the surface but you can also tell by the way the light glistens of it.this game provides
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