the defense could use some tweaking and some help.
it is a little unbalanced in the sense that it is a much more powerful tool for the offense than the defense, but it is still just a ton of fun to use.the much anticipated owner mode, to be honest,
when the defense stacks the right and you picked a run play to the right with say, a tight end on the right...instead of switching the whole play around and moving the tight end to tip off the d that
have the ability to turn madden off as a commentator and have better defense.
while the defense is a little to easy to burn on any difficulty, the computer's offense is supprisingly good.
i'm not complaining about that, because i like high scoring games instead of low scoring (due to defense.) ...
on defense, for example, you'll notice that defenders away from the ball are watching the ball handler like real players do and positioning themselves to guard the passing lanes.
in addition, the most previlent defense is to get a team with a big man, play zone, and let him camp out in the lane to stop any one from driving down the lane.
-on defense the computer often forces you into a double team on the guy with the ball, and because you're locked into this maneuver the offensive player passes to an open teammate who easily scores.
defense is the only aspect that didn't go downhill.
on defense the right stick is for the strip and rip, it's easy to skyjack, snag inbounds, and fill passing lanes with this, which results in several steals.
the defense is more interactive, as you can reach to pick off passes and choose whether you want to swipe for the ball with your right or left hand -- and it's simple.
each team plays its own style of basketball and on different nights the same team will rely on different strategies to beat you depending on how you're playing defense.
defense: is a lot more controlled to.
on defense, the right thumbstick controls blocks and steals.
if you like being able to actually play defense then this is the game for you.
there are so many moves, and each one plays a vital part against the defense.
the defense will swarm on you quick.
the defense is perfect, making you work to get open looks, but isn't impossible.
in addition, teams now plays much more realistic due to the team tendencies options where you can control how they play defense (half-court trap, pressure, help defensive, rebounding...etc), and how
improved defenses, and more realistic movements make it a top notch game, and also make the replay factor more enjoyable.
the added option play as well as the 5-2 and 4-4 defenses are a much needed and desired college bonus.
the passing defense ai has been much improved to increase the number of interceptions (the defender will catch a majority of balls that come right to him whereas last year's version made every
the defense is smart.
it is definitely what we're looking for!it's got the cool dunks and tough defense like we're used to in nba jam/hangtime.
being an arcade game at heart, playing defense can be tough at times.
the announcer is just hilllarious-"do you even know how to spell defense?" this is a must buy for all nba street fans and even those fans of nba 2k3, or nba live 2003.plus, you can get double game
2 is more weighted towards a stronger defense than the offense.
the controls are better, the defense is more challanging, better graphics, better running, the game is just better over all.
the running game is a little tough in this game unless you are an experienced madden player and can read defenses; but still amazingly fun.
after a single play or coverage scheme has been called four times, a quarterback like peyton manning or tom brady can actually see exactly what the defense is going to do, whereas a smart defender
realistic gameplay, deep franchise mode, and excellent graphics for a 'last gen' system.thecpu depends a little to much on big plays for its scoring, making defense too easy, but at the same time not
playing defense is actually fun with the all new hit stick 2.0.
when you play a game in rfth mode, i expected it to be as i just playing as myself throughout the game and resting when on defense.
the gameplay is a little different from last year, specifically on defense, i am still getting used to it.
every year ea brags about the strength of the ai and yet you can run the option successfully hundreds of times while the computer controlled team struggles to find a defense capable of stopping you.
then since the defense won't jump offsides you can already have him running in place with your finger near the b button.
another problem, not a major one at all, but a little inconvenience when you first start playing is the fact that they switched the "change players" button and the "speed burst button" on defense.
for the most part if you are playing on a sped up clock the power play is really only like 30 seconds and the ai defense clears the puck a split second after it nears the puck.
another thing i dont like is that it's very difficult to get though the 2 defensemen so im forced to take a slapshot from the blueline which i never score.
defensemen are completely useless as pointmen.
you can easily poke, check, poke-check, dive, skate backwards, wrap-around, grab a puck out of the air, hook, cross-check, charge, board, one-time a shot, float a pass, deke a defenseman, deflect a
if you want arcadey, high scoring hockey, you should probably look elsewhere...if you want authentic hockey, such as actually setting up special teams, defenses, and goalies who will make you work
it's still too hard to pass on harder levels and it's still too hard to play pass defense.
ncaa 101 will help newbies to the game by teaching then the basics (offense, defense, the option, etc.)cons: 1.
you cannot control the defense in this situation, only the offense (this might not apply to the other 19 greatest games, but as far as i know, you control one or the other).
in addition to taking on teammates, you'll occasionally have the opportunity to set up sentry guns to assist you in defense.
people are transferred from city to city with no explanation as to why, reproduction is severely prohibited, and "civil defense" task forces are everywhere, masked, armored, and spoiling for a fight.
at first you will hate it or think it's slow but as the game progresses you get many mmore attacks and defenses and will get more involved.
there are aliens and bounty hunters eager to pick a fight, defenseless people in need of a rescuer, a han-soloish soldier, a leihish jedi (who sure acts like she's a princess), sith lords (including
you can't really play defense like on inside drive and the a.i.
practice you can actually shoot-around with a team w/ no defense you can also practice free throws and like in games you may view a shot chart (green dots for made red for missed on a map of the
however, the trick stick allows you to do certain moves not while just dribbling, but also on defense, while shooting and dunking, passing, and even blocking shots.
despite being a game full of fast action, it also has some defense moves, blocking, jumping, and above all rolling that really becomes key to pacing the action in your favor and getting out of harms
however one thing that will ease the difficulty of this great game is to have armlets that increase your defense.
this would be a great defense except that the camera seldom stays centered on you.
the whole weapon-upgrade aspect is also a good way to keep players very interested in the game until completion, as well as certain items that allow you to upgrade the main character's strength and
allow it to move around a large enemy to evade fire or find a weak spot in its defenses.expanding on concepts introduced in "zwei" and "saga," orta can control the dragon's appearance and abilities.
firstly, you start out in base mode, which has a large number of lock-on targets, a decent rate of fire for your normal gun, and average defense.
this multi-use attack can slow the dragon down (allowing an incoming assault to miss it), give it a burst of speed (with shockwaves that can damage enemies) or allow it to move around a large enemy
ctf offense defense .
several of which i got down to the last line of defense and got killed by a stupid little grunt or killed myself with my own grenade during an ambush.
12) the spies change teams for a short period to see what the defenses are or to find where a flag is hidden.
halo 2 was a good game, exceptional by my standards, sure it was a hassle getting through the level with the lack of defenses...
fueled by fath, fury and vengeance, they have swept aside all of our defenses and gained a foothold on the most precious prize of all -- earth.
however, the ctf and assault games are usually on wide maps which favor the defense, and on the small action-packed maps the rounds are too short.
for some stupid reason, all of this was cut 6 months before release, and the team rapidly threw together a short and meaningless adventure involving the master chief saving earth from a spontaneous
from there on in not only does the game completely take you away from earths defenses.
good ai really makes trick plays that much more fun because it's that much harder to execute them prefectly against a smarter enemy.in terms of being better, i think defense and franchise mode are
occasionally the characters appear to be ice skating across the turf.further, when on defense, you can run straight through your teammates.
audibles (more audibles for both offense and defense).2k3:
the passing seems to lack balance allowing the computer to pass around your defense but you can't even get that close.
so all the person on defense has to do is watch your pick then key up on the runner's direction or primary receiver of a pass play.
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