this game is more than just a great zelda alternative, and it is more than just a great port; it is proof that 3rd party developers can still make great games that are fun to play on the wii.
also, capcom, the developers of this game said that they would love to do a sequel but for that to happen they just want to wait for the original okami to increase it's sales.
the gameplay is very reminiscent of zelda and the developer actually mentioned being a zelda fan as well which might have influenced the overall direction of the game.
back in 2006, capcom and now defunct developer clover quietly released a game for the ps2 that ended up being one of the most original, inventive, and addicting masterpieces that ever graced the
the developers definitely need to be rewarded for designing a game as this.
the game developers nailed it.
it seems to me that the game's developers took a pretty cautious approach in this regard, which doesn't really bother me terribly but it doesn't quite smack of five stars either.
achievements are something special for any wii game, since so very select few developers are including them in wii titles.
with so many systems out there, developers try and cater to as many tastes as there are gamers.
its as if a different developer created the multiplayer mode.
review: background???&n bsp;????&n bsp;?no more heroes is a mature-rated (17 ) action game exclusive to the wii from developer suda 51 and his company grasshopper manufacture.
you can tell that the developer, suda 51 put a lot of heart and soul into this game and truly enjoyed making it.
no, it's not spelled out for you in narration, but the developers dropped hints and comments through out cut scenes and fights for you to find and piece together.
no more heroes is another game from grasshopper mfg and quirky developer suda 51.
nintendo likes to play to that demographic but i hope more software developers try to broaden the scope of wii games.
in every area.but it deserves a ten for it's heart,and the developers deserve all the credit through the hell they went through to bring this game to us.if you're a gamer of any kind.buy brawl!
i know that nintendo fans were screaming for it ever since the wii came out, but i think the developers could have done more with it.
the developers could have utilized the wii remote more, though.
the developers added many new challenges to the game, giving many hours of achievement gameplay, and some old features, such as getting new trophies with coins, are much more interactive.
also, a 2nd party developer known as hal laboratory developed them.
if you are a person that wants more developers to put good fps's on the wii go out and do you part and support this game.
its obvious that the developers put a lot of effort into making the game fun, not artsy.
but, i think that is more of nintendo's problem or restriction, not the developer.
the re-teaming of game developer traveller'stales and publisher lucasarts heralds the transition of the most recognizable archeologist this side of laura croft to lego form.
sort of a "sequel" to the lego star wars (same developers), there are some similarities (work through puzzles, find hidden objects, unlock characters by collecting lego studs) but some obvious
thanks williams (and developers) for putting out a great game.
i haven't played it again since until now, and thanks to the careful attention to detail paid by the games developers, it is just as i remember.
it's my understanding that the developers completely updated the engine from the gottlieb version and they've done a bang up job.
Compare Wii Games for Developer »
Wize.com wants to improve! Will you please help by taking a quick survey?
No Thanks